Elden Ring patch 1.09 brings Ray Tracing and much more

Publish date: 2024-07-15

Elden Ring has been one of the most critically-acclaimed games in recent years. This is thanks to FromSoftware’s impressive track record of creating challenging and immersive action games. The game’s vast open world, complex story, and engaging combat mechanics have received widespread praise from players and critics alike.

The latest update, version 1.09, brings several enhancements to the game, including the implementation of ray tracing for the current-gen version. Ray tracing is a technology that simulates the behavior of light in real-time, creating more realistic and accurate reflections, shadows, and lighting in games. With ray tracing, players can expect to see a significant improvement in the game’s visual quality, especially in dark and reflective environments.

Related: Elden Ring wins GOTY at Game Developers Choice Awards

Elden Ring Patch 1.09 full patch notes

In addition to ray tracing, the patch includes various balancing tweaks and bug fixes. FromSoftware have listened to player feedback and have made several changes to Elden Ring’s mechanics and difficulty to enhance the gameplay experience. The patch notes mention improvements to enemy behavior, weapon balancing, and various quality-of-life changes. The full patch notes for patch 1.09 are listed below.

PvP-exclusive balance adjustments

The adjustments in this section do not affect single-player or cooperative play.

General balance adjustments

Ashes of War adjustments

Bug Fixes

The patch was a big one and it comes right on the heels of the Elden Ring Shadow of the Erdtree DLC. It’s clear that FromSoftware is laying the foundation for the upcoming DLC. Regardless, players will be on lookout for further developments and updates.

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